'Don't Starve: Shipwrecked' Review - Sail the Ocean, Don't Die - Videogames Blogs

'Don't Starve: Shipwrecked' Review - Sail the Ocean, Don't Die



The original Don't Starve [$4.99] started a revolution of sorts in my house. My wife, who typically doesn't enjoy punishing or permadeath games, took to it for weeks on end, and started a revolution of sorts in terms of her gaming habits. She's spend days trying to perfect a certain run, learning new ways to survive in the process, die, and then have to start all over. We did it together all the way through two expansions, and although it's not for everyone, the process of picking up on every little minute detail every playthrough and coming out stronger for it is incredible. That second expansion has finally made its way to iOS in the form of Don't Starve: Shipwrecked [$4.99], and although it's one heck of a mixup in terms of the survival formula, it's not without its iOS specific faults. Let's start with the basics if you haven't played Don't Starve before. This is a survival joint through and through, tasking the player to live through an indefinite amount of days (or partake in the optional story) when literally everything in the world is out to get them. You can go crazy, starve, and die with an insanity, food, and health meter respectively, so basically anything and everything can go wrong. This is Murphy's Law: The Game even more so than a lot of other survival experiences in an almost comical way.

But as I kind of hinted at above, each time you dive into the shadowy world of Don't Starve you come out a little stronger. Maybe instead of using all of your materials a...
Source: Touch Arcade
URL: http://toucharcade.com

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