'Ember' Review - Keeping the Old-School RPG Light Burning - Videogames Blogs

'Ember' Review - Keeping the Old-School RPG Light Burning



When 505 Games and N-Fusion released their old-school inspired RPG Ember [$9.99] last week, there were a few interesting things we noted. First, with a stated longevity of 30+ hours (coupled with no IAP), it?s certainly one of the longest premium RPGs we?ve played in awhile. Second, as a near simultaneous release with the PC version, it?s one of those increasingly rare games where the developer isn?t trying to hide the fact that a mobile version was developed concurrently with the PC version. Both are typically good indicators of a well-made game, and Ember certainly fits the bill. It does an excellent job paying homage to the old-school RPG and its controls make an acceptable transition to touch screen.

An old-school RPG deserves an old-school story and Ember doesn?t disappoint in this regard. After being raised from the dead, you discover that you?re a member of an ancient group of guardians known as Lightbringers. As the protector of flame-like beings known as Embers, Lightbringers were charged with keeping the peace, until a faction grew from within (the appropriately named Darkbringers) that caused their eventual downfall (along with an all-out war for the power possessed by the Embers). Unfortunately, you may be an all-powerful Lightbringer but amnesia caused by being brought to life has taken away most of your power. So the end goal" Regain your memory, regain your power, and save the world. While the story may have its fair share of cliched tropes, one area t...
Source: Touch Arcade
URL: http://toucharcade.com

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