?Forager? Review ? A REALLY Great Game, but a So-So Mobile Port - Videogames Blogs

?Forager? Review ? A REALLY Great Game, but a So-So Mobile Port



After a long wait, Forager from HopFrog and Humble Games finally hit mobile this month by way of an iOS port done by BlitWorks, bringing the crafting survival idle hybrid experience that players on PC and consoles have been enjoying for a while now. BlitWorks does fantastic ports to consoles and I had high expectations for Forager on iOS going in once I learned that the port was done by them. I initially played Forager on both PC and Nintendo Switch and had fun despite the lack of updates on Nintendo Switch initially when I put in close to 60 hours across both platforms. When Forager finally hit Xbox One, a major update hit Switch and PS4 bringing it up to speed with PC, but that update was and still is buggy.
The iOS version seems to be based on that build going by version number. This means iOS is at content parity with consoles including the Nuclear Update. Forager has a lot of gameplay systems working together to create an experience that might either feel perfect (as it does for me) or too convoluted for you. It has exploration, crafting, gathering, simulation, combat, dungeons, idle game mechanics, fishing, and a lot more. You can see the influence from the likes of The Legend of Zelda and even Terraria here.
You initially start on a small island with just a pickaxe. Your aim at the beginning is to gather what you see and slowly start crafting structures as more resources spawn. The opening minutes of Forager are a bit dull but they go a long way in making sure you ...
Source: Touch Arcade
URL: http://toucharcade.com

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