'Four Last Things' Review - A Sinfully Silly Adventure
Joe Richardson's iOS debut game, Four Last Things [$3.99], is out. This is a port of a Steam game, but unlike most ports, this is the Dev's first foray into the land of iOS. At Touch Arcade, we love to see developers take big risks to reach gamers that want to play their game and there is rarely a better way to reach as many gamers as possible than to release a game on iOS. There may already be quite a few point and click adventure games out there, but I think after a little investigation you will find that Four Last Things is something completely different.
In Four Last Things, you are a nameless wanderer in jolly old renaissance Europe. You are desparately seeking penance for sins you committed in a neighboring parish but to your dismay you find bishops barring your entry to the local church on the grounds that you have not committed those sins within their parish's borders. So of course their obvious solution to the problem is that in order to be forgiven by their church, you will have to re-sin within their borders. You are sent off with a check list and the directive to go do something worthy of seeking forgiveness for.
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If the artwork and plot aren't an immediate give away, Four Last Things is a renaissance parody in the same ilk as those old Monty Python Terry Gilliam bits. The tone and tenor of the humor, however, is a little less british and a bit more modern. I say that with a tinge of sadness because for all its ...
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