'Getting Over It' Hands-On: Love It, Hate It, Love It, Hate It
Getting Over It With Bennett Foddy [$4.99] is one of those games where you'll want to tie your phone to your wrist because chances are you'll be flinging it across the room multiple times. I've been playing around with the game since it came out yesterday, and it's perfect on mobile but still hugely frustrating; and yet that's part of its charm. As we wrote about yesterday, Getting Over It is the new game from QWOP [$0.99] developer, and it's made its way to mobile with the help of Zach Gage, the developer of games like Flipflop Solitaire. The gameplay is pretty simple: you have to swing your way to the top of this enormous mountain filled with all kinds of obstacles. Climbing is tricky though when all you have to work with is a huge hammer. Add to that how half of your body is for some reason stuck in a cauldron, and you're in for a huge challenge.
I've been playing the game since last night, and I'm pleasantly surprised at how well it plays on mobile. You use your finger to swing the hammer, and you can change the sensitivity of the swing to match your taste. The controls are spot on, and while I've heard people complain that the mouse sensitivity on the PC game can make it hard to navigate the trickiness that is that huge mountain, I had no such problems swinging accurately on the mobile version.
No matter how good you get at swinging though, prepare to fail and fail again. Getting Over It really is about constant desperation punctuated by short-lived triumphs. The gen...
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