'GRID Autosport' is Now Available on the US App Store and Many Other Regions
On Friday, GRID Autosport [$9.99] soft launched in New Zealand, which seemed a little odd as you don't typically see full-blown premium games soft launch. However, after fiddling around a bit with the game, which just hit the US App Store this afternoon, it seems like there's a pretty complicated post-install download process they were likely testing out. The game itself is a 4GB download from the App Store, then on first launch you're given the prompt to download additional content and high resolution textures. These are delivered as free IAP, and together they're around 2GB, bringing the total installed size of GRID Autosport to just under 6GB in total on my iPhone X.
I've been fiddling around for a bit in the game, and it's unbelievably impressive- Making the game's controversial hardware requirements totally make sense. Basically, you're going to need an iPhone 7 or newer, and you're probably going to want to play with a battery pack or outlet nearby as this game is a battery drain and a half. I've only played a few races, but I'm blown away by the depth this game has to offer. It's not often that I find myself in mobile games that have so much content, so many cars, and so many different things you can do that it's just overwhelming.
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Hell, even the races themselves feel wonderfully foreign as they're long, which is a very welcome change from all the bite-sized freemium racers we've seen take over the App Store. The ot...
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SolSeraph | Launch Trailer |
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