'Guild of Dungeoneering' and How Versus Evil Wants to Make Premium on Mobile Work for Them
Versus Evil is a publisher perhaps most known for helping to bring Banner Saga [$4.99] to the world, but the self-styled indie publisher ? and it's a small outfit, comprised of three principals right now, including general manager Steve Escalante ? is looking to make a bigger footprint beyond that. They've had a presence at gaming shows such as the PAX events. And the studio has multiple titles from multiple developers in the works, with mobile a core part of their strategy. Guild of Dungeoneering [$3.99] has just released on mobile, Like a Boss is in soft launch, Let Them Come is planned as a cross-platform release, and oh yeah, Banner Saga 2 exists. I spoke recently with Steve Escalante to discuss Guild of Dungeoneering's mobile release, and how a publisher like Versus Evil can find a way to operate on mobile with not just free-to-play games, but also in the risky premium gaming market.
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Guild of Dungeoneering is out now on mobile, and it's been interesting because pretty much from day one, the idea that it could fit on mobile was in the cards. Developer Colm Larkin was excited about it, and Escalante was as well. "We've been excited for it on mobile since we signed it. We kind of feel like mobile for Guild of Dungeoneering could potentially overtake the PC, because it's so much fun on mobile."
But was there any temptation to perhaps try something free-to-play" Escalante says no: "We're fully committed...
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