'Hearthstone' 10.2 Balance Changes Announced - Videogames Blogs

'Hearthstone' 10.2 Balance Changes Announced



Blizzard just put up their balance changes for the 10.2 Hearthstone [Free] update. I have to say, I think I love most of these changes. It is fair to say that there is no shortage of player input when it comes to what needs to be changed about Hearthstone. Sifting between emotion, bias, and unusual anecdotes to get to the core of what changes will be best is a job I would not wish upon anyone, but the folks behind Hearthstone really came up with some great adjustments to some rather popular cards this time around.
The cards that seem less impactful from my own personal viewpoint that got changes were Corridor Creeper and Patches the Pirate. Both of these cards really don't fit the current meta game of slower control oriented play. Only around a third of Tempostorm's Meta Snapshot top two tiers are aggro or aggro-adjacent deck types. What I am hopeful for here is increased design space investment for aggro decks and maybe class specific cards that really push some classes towards more aggressive play. So are these changes good" I think Patches will still see play since reducing your deck by 1 card and getting an extra 1/1 out on turn 1 are both good things. The Corridor Creeper needs to be at 3 cost to justify itself, preferably even 2 cost now with the damage reduction. This may end up being too steep an investment and might need to be a 5-6 starting cost to be acceptable.
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