Hi-Rez Reveals 'Smite Rivals', Their Take on 'Clash Royale' - Videogames Blogs

Hi-Rez Reveals 'Smite Rivals', Their Take on 'Clash Royale'



Hi-Rez Studios is bringing a new spin on their popular Smite MOBA to mobile, with Smite Rivals. Described as a "collectable card arena," you'll be taking a deck of 8 units ? one of which is a god from among Smite's pantheon of gods from various cultures ? into battle, trying to take down your opponent in three-minute battles. Each side has 3 towers and a base to take down, with an overtime period if the number of towers is tied at the end of regulation. If you've played Clash Royale [Free], then you'll be immediately familiar with the basic mechanics of Smite Rivals, but Hi-Rez has applied a few of their own twists to the formula.

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There are three major changes off the bat. One obvious one is that there are three lanes. These are a bit more rigid than Clash Royale, where you can place units and objects in the free space between the two lanes, though units would obviously migrate to either lane eventually. Here, the 3 lanes are fixed, but you have cards like Trojan Horses that drop in two spots between lanes that enemies are drawn to. Also, as opposed to where you can place a unit anywhere on your side of the map, in Smite Rivals, units have various rules for their placements. For example, some units can only be placed starting from your towers' origin point, where other units can be placed anywhere between the origin and halfway. A few units actually can be launched straight at the enemy tower. The second big cha...
Source: Touch Arcade
URL: http://toucharcade.com

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