'Lord of Dice' Review - A Loaded Gacha Experience - Videogames Blogs

'Lord of Dice' Review - A Loaded Gacha Experience



Kakao might not be a game company you are familiar with, but their success overseas has opened doors for them to bring their widely popular gachapon Lord of Dice [Free] to western shores. If you are not instantly familiar with that term gachapon, its basically a reference to free to play games that allow you to collect, level up and evolve your team of fighters to take on ever increasingly strong enemies. These games offer a slow trickle of hero acquisition which can be expedited via the purchase of summoning gems. If you aren't a fan of this type of free to play model, I can save you some time and say that the formula is followed closely enough that you probably won't enjoy this game. For those of you who do, however, there is a lot under the hood that this game offers.
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In Lord of Dice you operate a team of characters, to which the game dubs 'Dicers.' Your character and the other dicers are trapped in the Tower of Inifinty and have lost their memories. In order to escape the tower and regain your memories you need to level up, get strong, and ascend the tower. The story is admittedly rather thin, but the game does not really hinge on the story line progresion. The real strong points of Lord of Dice are the combat and the visual asthetic. LoD has a strong chibi-anime visual style that feeds its combat and dicer animations. Moving around in Lord of Dice feels a lot like Mario Party, where you bounce from spot to spot getti...
Source: Touch Arcade
URL: http://toucharcade.com

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