'Modern Combat Versus' Soft Launch Is Getting Some Balance Tweaks Soon - Videogames Blogs

'Modern Combat Versus' Soft Launch Is Getting Some Balance Tweaks Soon



Excitement surrounding Gameloft's upcoming Overwatch-like, Modern Combat Versus is pretty high in our community. We've got a pretty vibrant Modern Combat Versus Discord chat, and the forum thread is similarly cookin' along. With any team-based first person shooter game, balance complaints are inevitable, but per Gameloft the game is about to get a whole bunch of balance tweaks.

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Agents are getting more health with each level, up to 10% from 6%. Additionally, everyone's headshot damage is going up while respawn timers are being reduced by 38%. Core charges are going to come a little slower, which should lead to players using abilities a bit more strategically. Also, all the agents are getting tweaked a bit.
Lock: Damage increases 21%, range increases 25%, and hip fire accuracy will be increased.
Gh0st: Ability costs are increasing, duration is decreasing, and knife stabs will be a bit easier.
Sw1ft: 50% faster reloading speed.
Monark: Ability costs are increasing, lock-on time is going up by 26%, and the lock-on area has decreased by 28% making it a bit trickier to use.
Juke: Damage and range are increased by 11%, while Touchdown damage is decreased by 11%.
Bee-BQ: Ability costs increase, meanwhile, health goes down by 33%, ammo decreases by 50%, and movement speed while shooting decreases by 14%. Also, Bee-BQ can no longer get hit by his own Mutant Grenade.
Ronen: Deflect damage goes up 50%, and melee attacks have greater ...
Source: Touch Arcade
URL: http://toucharcade.com

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