'Never Stop Sneakin' Review - A Weapon to Mock Metal Gear
It finally happened: Never Stop Sneakin' [$2.99] from the creator of Dust: An Elysian Tail [$5.99] hit mobile. The announcement was a surprise, but the game ever getting a release on mobile was an inevitability. This parody of Metal Gear Solid felt like a mobile game that just so happened to release on the Switch before mobile, probably because people would actually pay $14.99 for it as opposed to $2.99. For one, the game's control scheme was simple enough to use a single joystick, and touch controls were in the game. All sorts of actions are handled automatically, to where I'd say that the game was designed to be played with a single hand in portrait mode. Even the game being in widescreen felt like it was showing a lot of unnecessary information. The structure of the game felt based around playing it for a few minutes a day, as long sessions could become repetitive. As well, the progression system is all about completing objectives and spending currency, in a way that feels entirely like a mobile game. And amazingly enough, Never Stop Sneakin' on mobile feels just like a native mobile title! I was right!
The aesthetic is one that deliberately takes from the low-polygon era of PS1 graphics, with the top-down view of Metal Gear Solid. In fact, if you couldn't tell from the everything about the game, it's a massive parody of Metal Gear Solid. Everything is ridiculous and meant to evoke that era. The game nails its inspirations stylistically. The iOS version also looks just...
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The Darkside Detective: A Fumble in the Dark - Launch Trailer - Nintendo Switch |
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