'Ovivo' Review - No Grey Areas
You don't usually think of meditation and video games in the same thought. The serene calm you search for in meditation seems antithetical to the pulse pounding shooters or brain scratching puzzles or edge of your seat cinematic story books you find in most games. It seems to be a weird way to introduce a game, as one that does not drive the brain with sensory overload. But that is a core part of Ovivo's [$1.99] identity. So enough talking about what it isn't and what it doesn't do, because there is a lot of meat on the bone of this trimmed down gem.
The prime goal of Ovivo is a simple one, collect little dots and big pellets and get around obstacles that stand between you and the end of each level. The devil, as they say, is in the details. The game sports an unadorned interface but hidden within is a gravity flipping mechanic that also alternates what is considered foreground and background. Admittedly it is a little difficult to conceptualize without seeing it in action. If you watch the trailer down below here you might get a better idea. The only in game controls other than the gravity flip are left and right movement buttons. You'll notice that the flip is what gives you momentum into making larger jumps and covering large distances.
There are 30 levels in the game that are divided up into 10 worlds. Once you clear a world you get treated to a slow zoom out of the entire terrain which you traversed throughout that world. This is one of the coolest things about the ...
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