'Planescape: Torment' Review - What Can Change the Nature of an App" - Videogames Blogs

'Planescape: Torment' Review - What Can Change the Nature of an App"



Oh. Really" Another one of those old isometric dinosaurs got released on iOS" No. I am sorry, but that's wrong. THE old isometric dinosaur that devours and spits out other isometric dinosaurs is finally out for iOS. Fresh off solid remasters of Baldur's Gate [$9.99], Baldur's Gate II [$9.99], and Icewind Dale [$9.99], Overhaul Games is back with the magnum opus of the CRPG world Planescape: Torment [$9.99], and yes this terrible thunder lizard still has teeth. Much commentary of this recently revamped game is devoted to how the upgrade was handled. As many of you, dear readers, may not be very familiar, I will also be unwrapping my personal experience with the actual content of Torment. Even though I have been an avid gamer through the decades, this was one I did not get the chance to play back in the day (I blame Diablo II, personally). Now given the chance to remedy this grave personal flaw, I present to you my humble take on a giant of the industry.
People used to use multiple mods to run Torment on a modern system in an effort to duct tape together the aging in-game systems. It has always boggled my mind the hoops that some people can and will jump through to play a game they love (even if it is self inflicted, like the Dark Souls player below). The Infinity Engine has allowed many of these type of mods to be baked into the core game. Things such as floating combat text and an overhauled UI mean that players spend more time in the game and a little less time...
Source: Touch Arcade
URL: http://toucharcade.com

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