'Pocket Run Pool' Review - Help Me, I Can't Stop Playing - Videogames Blogs

'Pocket Run Pool' Review - Help Me, I Can't Stop Playing



Pocket Run Pool [Free], the latest from Zach Gage with Denver Coulson, was a tough game to review. Not because it's bad, but because I would pick it up to check out some particular element of the game, and get sucked into playing it for a long amount of time. That's the sign of a brilliant game. This is another winner from Zach Gage, and another ingenious twist on a familiar concept.

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Pocket Run Pool is, at its heart, a game of billiards. But it tweaks the pool concept just enough to feel familiar, yet with its own strategies. You have 10 balls on the table, ranging from two to 13 point values, and each pocket has a rotating multiplier: 1x/2x/4x/6x/8x/10x. So, getting the seven ball in the 8x multiplier gets you 56 points. Every ball that goes in a hole causes the multipliers to rotate clockwise, so if you want to chain together x10 scores, you'll need to make sure your previous shot leaves you in a good position, or be willing to take a difficult shot. You get three lives per game, and you get bonus points for leftover lives. Pocket Run Pool controls well, as you just drag left and right to aim your cue. I wish you could make tiny movements more easily, though. Tapping a button on the side will call up the cue shot, where you swipe back then forward to shoot your shot. It's easy to hit a shot with just about the amount of power you want, but of course, some shots will require just the right amount of power. The indicator t...
Source: Touch Arcade
URL: http://toucharcade.com

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