'Quantum Revenge' Review - Form like Voltron - Videogames Blogs

'Quantum Revenge' Review - Form like Voltron



The idea of a team that needs to not only work together on a human level, but literally form a construct that's bigger than themselves is fascinating. The most obvious example is probably Voltron, but even something mechanical like Transformers'  Constructicons had to form Devastator. It's a seemingly timeless concept too as nearly all of these tropes have returned, from the new Voltron Netflix series to the Power Rangers film reboot. Quantum Revenge [$2.99] tries to tap into that wizardry in the form of a twin-stick shooter, but doesn't really hit all of the same notes.
The main draw of Quantum Revenge is its stellar presentation that seeks to re-create an anime/mech feel, which constantly straddles the line of creating something new and relying too heavily on the past. The stellar soundtrack by Goldchimes, which leans quite a bit on electronica helps, but the character designs range from forgettable to "yeah, I can see that actually being in a real anime." It's kind of the same thing in terms of its engine, as you'll often look at the background with a sense of wonder before you focus in on some of the less inspired particle effects. Still, for something created from the ground-up for a mobile device it's impressive all the same.
It's tough to make a twin-stick shooter work on smaller devices, but the team does it. One analog stick handles movement, and the other, weaponry -- with a third power-up button thrown in for good measure. The action can get hectic, e...
Source: Touch Arcade
URL: http://toucharcade.com

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