Scorcher Review ? Who Would?ve Thought That Endless Canyons, High Speeds, and Giant Sandworms Would Make a Fun Game" - Videogames Blogs

Scorcher Review ? Who Would?ve Thought That Endless Canyons, High Speeds, and Giant Sandworms Would Make a Fun Game"



With only a very few exceptions, the endless runner genre has never held much appeal to me. Without fail, those I have played at length offered some mechanic, some design choice, some unique twist unseen elsewhere: Canabalt was lucky in that it was the first; Run! happened to offer a fascinating 3D environment; and Temple Run was both flashy and portable. There are others, but none I care to name. The rest fade into mediocrity.
Fortunately, Radian Games is here to lend their expertise in unique twists with the just released Scorcher (). With its minimalist visuals, an upbeat soundtrack, and intuitive controls; Scorcher, in a unique take, brings a giant sandworm to the marathon. I can?t say that I?ve seen that before!

Songs seem to develop and change with distance travelled. Since I have yet to break twenty thousand meters on any canyon save one, I suspect that I have not heard the complete list. What I have listened to, however, I have enjoyed?the upbeat music is welcome company in a desert canyon where sandworms and sandsharks are prowl. The sound effects, on the other hand, are lacking. While certain UI elements have sound effects, and they are good, many things that I expect to have sounds associated with them, and probably should, do not. Interactions like jumping, bumping into a canyon wall, bumping into a worm, crashing, catching a shark, eating a shark? the list goes on. While I cannot entirely rule out simply missing them (though it is quite unlikely), they ...
Source: Touch Arcade
URL: http://toucharcade.com

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