TGS 2016: Indie Corner Wrap-Up
As has been the case for the last couple of years of the Tokyo Game Show, a lot of the coolest games could be found bundled off in Hall 9, where the Indie Corner area was set up. This year, the Indie Corner was sharing the hall with the always-popular Merchandise Corner and the newly-added Virtual Reality Corner, something that certainly brought more traffic if nothing else. I've gone over some of the games that could be found in the Indie Corner already, such as Glyph Quest Chronicles from We Heart Dragons, and Gesuido from Ryosuke Mihara, but there were a few other interesting games that bear mentioning.
Certain types of games work better on busy show floors than others. Point and click adventures are a little tough to get into in a noisy atmosphere, so I couldn't really get as much into the few cool-looking games of that genre as I wanted to. The excellent Bertram Fiddle was there with a demo of Episode 2, which seems to be coming along quite well. It's due to release this November. If you like adventure games and haven't checked out Episode 1 [$2.99] yet, you should really get on that. We didn't officially review it, but if we did, it would get a keen thumbs-up, friends.
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Coming at the adventure genre from the other side of the coin was Strange Telephone from Yuta Yamamoto. It's a Yume Nikki-like game where you control a girl who travels to strange worlds by answering incoming telephone calls. It's an odd sort of scenar...
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