'The Room: Old Sins' Review: 'The Room' Series Continues to Amaze
Originally released all the way back in 2012 for the iPad, The Room [$0.99 (HD) / Free] was a delightful surprise. Using touch gestures you interacted with a puzzle box that was absolutely packed with secrets. When we first reviewed it, the main problem with the game was that while it was a great game it just abruptly ended in a way that felt like you had all this build up with no payoff. An epilogue update hit almost a year later which did a great job at not only adding some more content to the mix, but also giving the game a much needed ending. (My theory on all this always was that the developers at Fireproof Games really didn't expect The Room to be as successful as it was, so there never was much thought to making the game a series and how they'd need to link together.) The Room Two [$1.99] was released in early 2014, and as we explain in our review, it improved upon the original in every way imaginable. Instead of there just being one room, The Room Two had you interacting with multiple different puzzle box-like objects in a bunch of different rooms. Overall, it felt much bigger while still being intensely connected to the roots of the original title. In late 2015, The Room Three [$3.99] hit the App Store, and once again, we were excited to dive into the game with our review. It would be real difficult to argue that The Room Three should have been scored any less than five stars, but I personally wasn't that wild about the new direction of the game. Instead of focusin...
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