Transportation Simulator 'Mini Metro' Finally Nearing Submission for Mobile
First unveiled just shy of two years ago in 2014, Mini Metro is a transportation simulation game from developer Dinosaur Polo Club that had, at that time, just hit Early Access on Steam and was planned for release on mobile "hopefully" before the end of that year. Obviously, that didn't quite happen, but we did get a chance to play an in-progress version of Mini Metro on the iPad during GDC last year, and really liked it. Again, the plan at that time was to release Mini Metro on the iPad before the end of the year. Yeah, that didn't happen either.
So here we are with the clock turning to fall in 2016, and Dinosaur Polo Club has posted on their blog that the mobile version of Mini Metro is finally, truly near the finish line. Their blog post highlights many tidbits of interesting info about the mobile port of the game, including that it will be paid with no IAP (but they may charge for expansions in the future), it'll have iCloud support, and they'll be trying their darndest to have a simultaneous launch across iOS and Android. In addition, the mobile version of Mini Metro will contain Normal and Extreme modes, but not Endless mode like the desktop version. This isn't because they want to short change mobile players, but because they don't like the way Endless mode works and want to redesign it before bringing it to mobile (along with updating it on desktop too, of course). Statistics also won't be in the mobile release because, according to them, "That scr...
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REUS - Announcement Trailer | PS4 |
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