Star Wars Battlefront II Interview – Building a Sequel - Videogames Blogs

Star Wars Battlefront II Interview – Building a Sequel



Unless you’ve been trapped in the belly of a Sarlacc, you’re aware Star Wars Battlefront II is launching this November 17. Promising a deeper multiplayer experience, a story-driven campaign that puts fans behind the skills of a special forces Stormtrooper, and rideable Tauntauns, the sequel’s aiming to significantly build on the solid foundation established by its predecessor.
With all the recent buzz surrounding the game and its Death Star-sized suite of new features, we thought it the perfect time to chat with some of the creative forces behind this latest adventure from a galaxy far, far away.
During an exclusive sit-down with DICE Creative Director Bernd Diemer, Motive Studios’ Content Producer Paola Jouyaux, and Lucasfilm’s Douglas Reilly, we scored some additional intel on the game’s multiplayer depth, single-player mode, and the cool companion droid that will help players put Rebel scum in their place. PlayStation LifeStyle: What do you think worked well in the last Battlefront that you wanted to retain for the sequel"
Bernd Diemer: I think what worked really well was the second-to-second, minute-to-minute gameplay. The experience of running around and shooting…it’s almost the iconic DICE multiplayer, where you never know what happens next and every moment is truly unique. These moments that are created by players, not us as designers. Just creating these amazing playgrounds with the right toys, so players can exp...
URL: http://www.playstationlifestyle.net

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