StarBlood Arena Update 1.03 Brings Matchmaking Fixes, Balance Tweaks & More - Videogames Blogs

StarBlood Arena Update 1.03 Brings Matchmaking Fixes, Balance Tweaks & More



If you have a PlayStation VR, you owe it to yourself to get StarBlood Arena, a game that we coined “VR’s Overwatch” in our review. Now, if you already have it, then go check your update history as a new StarBlood Arena update (1.03) has been rolled out by Whitemoon Dreams.
Some of the changes in the title update include: fixes to the matchmaking, balance tweaks, new control layouts and more. It’s one hefty patch, so go check out the full notes below.
Note: 1.03 is set to go live on Thursday, 4/27/17 at 6AM PST (1AM GMT). Some users may experience temporary downtime for 30-45 minutes, as we are also pushing a server update. Downtime should be no more than 30-45 minutes. Thank you!
Matchmaking

? The number of players required to begin a match is varied based on player availability, with map selection reflected
appropriately.

? Time to find a match within a search bracket reduced before matchmaking widens its search.

? While in the Lobby Lineup before a match, the ready up timer is reduced to 30 seconds, and now automatically

readies players instead of kicking them.

? Fixed an issue that prevented idle players from being kicked if they were killed before timing out.

? Fixed an issue where private match team games could start out with unbalanced teams if a player disconnects

after entering the lineup, but before all players have joined.
General

? In Carnage, if two or more players have the same kill score, the player with the least amount of de...
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