Dance, Dance, Revolution: All Walls Must Fall - Videogames Blogs

Dance, Dance, Revolution: All Walls Must Fall



It is the year 2089 and the Cold War never ended. East and West are still deadlocked in a potentially lethal embrace, using temporal technology to counter each other's moves. When a rogue nuclear strike goes off in Berlin, both sides send their agents ten hours back in time to prevent the deadly incident and find out who is behind this act of war. The fate of a city hangs in the balance and it will be decided on the dancefloor.
So this is the plot of tech-noir thriller All Walls Must Fall by Berlin-based Inbetweengames. Among other things, it's a love letter to the city itself, its history, culture, and, curiously, its clubbing scene. A lot of your time will be spent infiltrating procedurally generated nightclubs, convincing and extracting people, and performing all kinds of clandestine operations.
The action will play out in pausable real-time, moving to the beat of the music, gaining a sort of hypnotic, dance-like flow. This aesthetic will extend to shootouts you might find yourself in, turning them into something that almost feels choreographed. However, violence is not your only option, as hacking and something called social stealth are viable alternatives for your future endeavors to save the city. Oh, and how could I forget time manipulation"

I'm not sure that I can actually imagine how all of these elements will form a coherent whole, but I'm more than eager to find out as soon as All Walls Must Fall enters Early Access. Much like the city it is...
Source: indie games
URL: http://indiegames.com/

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