Everyday Curation - Using Ordinary Tools To Promote 1000 Game Developers - Videogames Blogs

Everyday Curation - Using Ordinary Tools To Promote 1000 Game Developers



Making games is a daunting process. Releasing them even more so. Managing to survive both of those things, only to be met with indifference and silence, can be crushing.

This happens all the time in this industry, though. Games, large and small, are met with no fanfare when they release, finding small audiences and few players to take in the works they've created. It's difficult to get noticed, though, when hundreds of games release on so many different platforms daily. It's sad how many wonderful, personal, and beautiful games simply fade away, seen and played by few.

"A big goal with all of my work is to demonstrate just how many videogames slip through the cracks." says Steve Cook, creator of the 1000 Game Makers thread on Twitter. Started just shy of a year ago, this collection is Cook's personal journey to find one thousand individual game makers, curating them so the world could witness their work, helping developers find an audience that cares after putting in all that work and passion.
"Most of the games on the list have been featured on very few websites (in some cases none I suspect). There are so many jams happening and other gamemakers releasing tiny experiments now that there isn't enough curators to cope with the influx of these types of videogames." says Cook.

And, with a tool as simple as Twitter and a lot of hard work, Cook has helped so many get another chance at finding that audience. Through their work, they've shown t...
Source: indie games
URL: http://indiegames.com/

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