Honey Rose: Chasing A Dream As A Gameplay Mechanic
Honey Rose: Underdog Fighter Extraordinaire (releasing September 30) follows Red on her journey to rise to the top of a masked fighting tournament, but at the same time, she's still got to keep up her grades in university and manage her day-to-day relationships. The gameplay, which mixes elements from beat 'em ups, life simulations, and visual novels, plunges Red into a world where she is being pulled in many different directions and must juggle her tasks to achieve her dreams.
Still, no matter what the player decides, will it be enough" Honey Rose's developer, Pehesse, sought to create a feeling of uncertainty as players follow Red on her journey to achieve her dreams. Pehesse wanted players to wonder if they were making the right decisions, or if they were doing the best for her, and all without knowing if what they were doing was paying off.
Like life, chasing your dreams and managing your life would be a constant struggle of determination and wondering what you could have done better in Honey Rose. Pehesse knew this first-hand, as his own struggles with being a game developer mirrored Red's own difficulties in making her dreams come true.
Finding How To Chase A Dream
The gameplay of Honey Rose may involve showdowns against powerful fighters in beat 'em up fashion, but before the player can reach those fights, they have to make decisions about what Red will do during her time. Will she study" Spend time at the gym to grow stronger" And how...
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