Team Play Is Paramount In Oriental Multiplayer Brawler Mirage: Arcane Warfare - Videogames Blogs

Team Play Is Paramount In Oriental Multiplayer Brawler Mirage: Arcane Warfare



Mirage, that sounds... light. Airy. Like a cool breeze on a hot summer day. A fata morgana in the desert heat. A daydream... until the big dude with the giant axe chops you in two. So you just died. Again. What a bloody mess. Mirage: Arcane Warfare, the latest multiplayer brawler from Chivalry developers Torn Banner Studios, may be a lot of things, but "light and airy" is definitely not one of them.

Choosing from six varied classes with different weapons and skills, you set out to decorate 27 different maps with severed limbs and the blood of your foes. Mirage's gritty oriental fantasy world with its djinn and outlandish, tattoed soldiers definitely feels like it has more character than Chivalry's medieval knights and, well, knights. However, you shouldn't be distracted by the game's rather beautiful stages, as simply staying alive requires full concentration.
Using three kind of attacks with different speed and power requires a certain amount of practice. Frantic clicking won't help unless you want to be known as "that teamkilling noob", and things like successful blocks allow you to riposte slightly faster. There's a real sense of weight and risk when you're trading blows with your enemies, but sadly this comes at the cost of a steep learning curve. Prepare to die often, and learn from your mistakes.

Speaking of mistakes, Mirage isn't exactly a well-balanced affair. When you're fighting a single opponent, it comes down to skill, but few ...
Source: indie games
URL: http://indiegames.com/

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