Deformers Review – Random Dancing (PS4) - Videogames Blogs

Deformers Review – Random Dancing (PS4)



After finishing The Order: 1886 in 2015, I was one of the very few who couldn?t wait for a sequel. The world that developer Ready At Dawn had created was ripe for storytelling and the engine was already in place for a quick turnaround with The Order: 1887. But it wasn?t meant to be, and the California-based developer instead decided to create a smaller title, Deformers, with GameStop?s GameTrust publishing arm. What could possibly go wrong"
Almost Everything
Deformers moves away from the grim and grey of The Order?s cobbled streets to an infinitely more colorful utopia filled with all types of whacky creatures. These creatures, known as Forms, take part in eight-player brawler matches across an array of maps and modes. Players are tasked to shoot and smash their way to victory in both team and free-for-all deathmatch modes. But don?t let all the spectacle trick you, because while Deformers certainly looks like a modern day Twisted Metal with a hint of Smash Bros., it?s anything but. When its mechanics, features, and mission objectives come crashing together, Deformers turns into a game of sheer madness. Players choose a Form to play with as well as one of five classes: the Marksman class that has increased shooting accuracy, the Striker that can ram opponents a long way, the beastly Guardian who can block a barrage of fire, the self-explanatory Speedster class, and your well-rounded Ranger class that?s sort of good at everything. Getting more kills than your enemy in...
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