Amy Hennig Comments on Single-Player Sustainability - Videogames Blogs

Amy Hennig Comments on Single-Player Sustainability



Amy Hennig has been in the news a lot lately. Famously a huge part of the Uncharted series, and infamously recently leaving EA as part of the Visceral games/Star Wars fiasco, Hennig has been a hot ticket for interviews, especially on the state of the AAA games industry. One of the most pressing topics right now is about the sustainability or lack thereof for AAA single-player games outside of first party efforts, and Hennig spoke to that in a recent interview with Geoff Keighley.
The question came from the audience, asking for comment on the “death of single-player” concept. Here’s her response:
It?s not that we?re looking at the death of single-player games, or that players don?t want that. Some publishers are going to fall on one end of that spectrum or another based on their business plan. Fair enough. It?s just that the traditional ways we?ve done that are getting harder and harder to support. That?s why I?ve talked in the past about feeling like we?re in an inflection point in the industry. We?ve talked about this for a long time. How do we keep on making games like this when they?re getting prohibitively expensive" We don?t want to break the single-player experience, but there?s pressure to provide more and more at the same price point games have always been. That isn?t sustainable, I believe. I think it breaks the purpose of a single-player game. I was saying to some people here, I play games because I want to finish them. I want to see the ...
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