Batman: Return to Arkham Review – A Little Batty (PS4) - Videogames Blogs

Batman: Return to Arkham Review – A Little Batty (PS4)



Batman: Arkham Asylum and Batman: Arkham City were two of the best-received video games of the last generation of consoles, the rare sort of superhero title that gamers everywhere dreamed of playing when they were kids. Rocksteady Studios became an overnight heavyweight in the video game industry, with both games even winning a few Game of the Year awards. Developer Virtuos has now been tasked with porting these beloved games over to the current generation of consoles. Have they handled the port with the care that these two games deserve"
You Get It All
In Return to Arkham, you get both of the aforementioned games, and all DLC released for them. Beyond the large amount of content, the game has internally been ported to the Unreal Engine 4, which is an upgrade for both games. The result is not as impressive as you’d think. Textures certainly look better, especially on character models, but it appears the lighting has been modified as a result. If you want the game to retain the same mood as the original releases, we’d recommend turning the gamma down a bit further than you’d normally be comfortable with. It kind of feels like Virtuos mostly got the games to work in Unreal Engine 4 with a few settings tweaked, and then shipped them out. Unreal Engine 4 does look very nice on current-gen systems, after all. Given that all of the Arkham series of games were originally built in the Unreal Engine 3, this probably wasn’t the most technically challen...
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