Battlefield 2042’s Climate Change and Refugees Are Not Social Commentary, Says Design Director - Videogames Blogs

Battlefield 2042’s Climate Change and Refugees Are Not Social Commentary, Says Design Director



DICE design director Daniel Berlin has stated that Battlefield 2042‘s inclusion of climate change and refugees as central to its storyline is purely “for gameplay reasons,” and is not social or political commentary. The interview with IGN comes just hours after the release of a new cinematic reveal trailer for the game, which reveals what the premise of the upcoming first-person shooter would be about. DICE has also opened up an official website dedicated to explaining the narrative history of the near-future shooter.
Battlefield 2042 is set in the not-so-distant 2042 where the world is dealing with climate refugees, multiple climate disasters changing life as we know it, and two superpowers vying to be the last ones standing. Everything in the game, from the seven massive maps to the No-Pats?”Non-Patriated”, stateless refugees-turned-soldiers?revolves around the background of an ever-changing climate that forces a proxy war between the US and Russia to be fought. Berlin, however, states that this background was chosen “so [the devs] could create a narrative with this world that [the devs] could create through the eyes of the No-Pats,” and that the setting is “for gameplay reasons across the board.” Even the trailer itself showcased a massive tornado tearing into a squadron of soldiers, which DICE revealed as part of its “dynamic world,” and will be part of the gameplay. Battlefield 2042 follows a “d...
URL: http://www.playstationlifestyle.net

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