Beat Saber Review – Cutting Through, Let the Beat Move You (PSVR) - Videogames Blogs

Beat Saber Review – Cutting Through, Let the Beat Move You (PSVR)



VR developers have constantly impressed people by pushing the platform to new levels. They’ve regularly done things that tout why VR is much more than a gimmick, adapting common genres and mechanics into great virtual reality experiences. To that end, there’s a certain magic in rhythm games. Music is a universal language, so creating games focused around music was a natural evolution. It was only a matter of time until developers looked past the button mashing, plastic instruments, and dance pads and sought the next evolutionary step for rhythm games in VR. That answer is Beat Saber.
Guitar Hero and Rock Band were my jam. I played those games more than I care to admit. I even loved the latest Guitar Hero Live. Any marriage of music and games is usually enough to get me from toe-tapping to mashing on-screen prompts hours later. From the moment Beat Saber was announced, I knew it was a game I desperately wanted on PlayStation VR. Part Jedi training module and part rhythm game, Beat Saber is the perfect fit for the platform. It’s a unique kind of game that takes familiar elements and puts them together in a way that can only happen in virtual reality. Holding a red and blue saber in each hand respectively, players must slice incoming blocks in time with the music and in the direction that the arrows on them indicate. Blue blocks must be cut with the blue saber, and red with red. Scoring is based on length of the arc when slicing and how close you cut the ce...
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