BioWare Provides Overview of ‘High Level Goals’ for Improving Loot With Anthem 2.0 - Videogames Blogs

BioWare Provides Overview of ‘High Level Goals’ for Improving Loot With Anthem 2.0



Anthem wasn?t at its best at launch. Players knew it, but more importantly, developer BioWare knew it. Neither the core game mechanics nor the loot system were considered particularly satisfying. For several months, the team worked to alleviate these issues, yet it was never enough. As a result, BioWare Austin has spent much of this year back at the drawing board, designing an Anthem 2.0 (or Anthem Next or whatever they end up calling it) relaunch. Little is known about what this may entail, but the studio has now outlined how it ends to alter loot.
In a post on the BioWare blog, BioWare Austin Studio Director, Christian Dailey, explained the ?high level goals? for Anthem 2.0?s loot and equipment. The primary goal rests in crafting a more satisfying loot experience. While the ideas being prototyped are subject to change, they get at the heart of what BioWare aims to achieve. Those ideas are include:
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URL: http://www.playstationlifestyle.net

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