Call of Duty: Infinite Warfare Beta Impressions – Infinite Ops - Videogames Blogs

Call of Duty: Infinite Warfare Beta Impressions – Infinite Ops



Hi
While we already have impressions from Call of Duty: Infinite Warfare’s multiplayer from Call of Duty XP, I couldn’t resist offering my thoughts on the Infinite Warfare beta given how much I liked Black Ops 3 (I even reached Master Prestige in it).
During the two-weekend beta tests, I managed to reach level 16 with most of my game time spent on team deathmatch (TDM) and Domination — two of Call of Duty’s most popular game modes. Unfortunately, the matchmaking encountered issues during the beta, which I’m not really going to touch on since it’s, well, a beta, and this is exactly what’s expected..
Rigged to Dominate
New to Infinite Warfare are Combat Rigs; Infinity Ward’s version of Black Ops 3’s “Specialists,” which gave players an extra way to dominate. In Infinite Warfare, these has been hiked up a few notches, and each Combat Rig offered an active ability (usually a weapon or way to effectively kill enemies more than guns), and a passive skill that, depends on the Rig, can either be subtle, or give you a big benefit. I won’t talk about the different kinds of Combat Rigs (you can check in the video below), but rather, how it affects the gameplay. Using mostly the Synaptic “Reaper” ability (the one where he becomes a robo dog and can one-hit kill enemies via melee), I was able to string together a bunch of kills most of time; to the point that it felt a little unfair given how you can mo...
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