Control Dev Team Felt That It Was ‘About Time’ for a Female Protagonist, Says Narrative Designer
Control narrative designer, Brooke Maggs, has revealed that Remedy Entertainment was ?very keen? to have a female protagonist in the game and it?s one of the reasons why she joined the studio.
Speaking to OnlySP at PAX West 2019, Maggs revealed that Remedy felt it was ?about time? to have a female lead, considering the studio?s history largely revolves around ?white male protagonists.? However, she added that Control doesn?t simply check off a box with Jesse, and that there are other female characters in the game that also play an important role.
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Source: PlayStation LifeStyle
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