Crash Team Racing Nitro-Fueled’s Grand Prix is a Perfect Way to Extend Gameplay Past Launch - Videogames Blogs

Crash Team Racing Nitro-Fueled’s Grand Prix is a Perfect Way to Extend Gameplay Past Launch



Even though Crash Team Racing comes out this Friday, Activision invited me to chat with the developers about a newly announced feature that we?ll see shortly after launch. Crash Team Racing Nitro-Fueled?s Grand Prix isn?t a traditional game mode like other racing games might have. Instead, this mode acts as a kind of seasonal pass to earn limited time cosmetic items by simply playing the game, but it?s entirely free.
This idea was popularized by free-to-play battle royale games as a way to both monetize and retain ongoing playerbases beyond launch. Normally these battle passes cost money and allow for bonus items to be earned as you collect experience and earn wins. In this case, each new Grand Prix season will be entirely free, and just playing the game and completing challenges will fill up a nitro gauge, earning rewards at varying intervals. The final grand reward for each season will be a new racer. Tawna will be the first one, Baby T will follow during the second, and finally in the third, Spyro will be added. In addition, each Grand Prix will add a brand new original track to the game, adding to an already exceptionally robust game.
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