Crysis Remastered Update Adds 60FPS for PlayStation 5, Ascension Level Arrives on Consoles - Videogames Blogs

Crysis Remastered Update Adds 60FPS for PlayStation 5, Ascension Level Arrives on Consoles



Crytek has released a new update for Crysis Remastered. Those who play the game on PlayStation 5 through backwards compatibility can now enjoy 60fps in all game modes. All players, including those playing the game on PlayStation 4, can enjoy the Ascension level arriving on consoles for the first time, a new Classic Nanosuit menu, and a plethora of bug fixes.
Regardless of game mode, PlayStation 5 players will be able to play the game in 60fps. Those choosing performance mode will play in 1080p, while those choosing quality mode will get 1800p. Those wanting to play the game with ray tracing will settle in the middle at 1440p.
Ascension is a level removed from the Xbox 360 and PlayStation 3 versions of the game because the developer deemed it to be too taxing for consoles to handle. Despite the PlayStation 4 being a far more capable console, the level wasn’t added back to Remastered until today. Originally the game’s tenth level, players take control of a MV-24H Vulture VTOL as Nomad attempts to escape the island. Classic Nanosuit mode is a result of the simplified controls that were initially implemented for consoles. Choosing this option in the game menu will now allow players to sprint without triggering speed mode, and perform a melee attack without strength mode kicking in.
The Crysis Remastered update is available now. You can see a full list of changes below:
Crysis Remastered April 7 Patch Notes
General

For the first time on console, a new level has bee...
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