Days Gone Length, Story Details Revealed in Interview With Creative Director - Videogames Blogs

Days Gone Length, Story Details Revealed in Interview With Creative Director



Days Gone has been an interesting title to watch since it was unveiled, seeing people both excited for the PS4 exclusive and some who are tired of the third-person zombie genre of games. We had a chance to preview it ourselves at last year’s E3 and came away highly impressed with the possibilities for varied gameplay that the title will bring.
As part of the massive Game Informer cover story coverage of Days Gone, the magazine asked Creative Director John Garvin more than 150 questions about the game in around eight minutes. Through this style of interview that has become signature for Game Informer cover stories, we learn a lot of interesting Days Gone info, such as where the name of the main character came from, some details about trophies, and a little about the larger story we’ll encounter when the game releases next year. We even get the Days Gone length revealed. If you don’t want to watch through the video yourself, we’ve covered the notable news bits here:
The word “zombie” never appears in the game (they are called “freakers”)
Freaker bear is both a boss fight and a general enemy
It’s not a bummer game, it’s an awesome game
Garvin is sick of The Last of Us comparisons
Only similarity to TLOU is that it is a third-person action-adventure game where you are killing “creatures that aren’t zombies”
Deacon was the name of Garvin’s pet, St. John was a street he grew up on
We will care ...
URL: http://www.playstationlifestyle.net

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