Demon’s Souls Review – You Died… Again (PS5) - Videogames Blogs

Demon’s Souls Review – You Died… Again (PS5)



It was as quick as the first death that instantly sent me careening back to memories of the original Demon?s Souls. I didn?t end up playing the 2009 title until 2011, but the arduous experience of getting the Platinum trophy sated my need for the Souls genre for the next decade. I missed Dark Souls, Dark Souls II, Dark Souls III, and yes, I even missed Bloodborne despite having access to it free on PlayStation Plus. (Okay, I did play the Souls-inspired Sekiro.) Yes, I know the genre improved on many of its pain points over time, but still, the return to Demon?s Souls haunted me in the run up to the PS5 release.
Truth be told, I had wanted something else?anything else?from Bluepoint. I have the utmost respect for the work this developer puts into lovingly recrafting classics, and I?d had my heart set on Metal Gear Solid or Legend of Dragoon, or any number of other wild rumors about what the company might have been working on. Demon?s Souls was admittedly my last choice of all the rumored titles because I felt the Souls genre was getting a bit played out.
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