Developers Detail Unique Ways They Are Using the PS5 DualSense Controller’s Adaptive Triggers and Haptic Feedback - Videogames Blogs

Developers Detail Unique Ways They Are Using the PS5 DualSense Controller’s Adaptive Triggers and Haptic Feedback



Alongside the first official ad campaign for the PS5, Sony gathered multiple developers to talk about exactly how they are using the unique features of the DualSense controller for their games. Devs behind games like Spider-Man Miles Morales, Deathloop, Horizon Forbidden West, and Bluepoint?s Demon?s Souls remake all gave detailed ways they are implementing haptic feedback, adaptive triggers, and other PS5 features in ways that the current DualShock 4 controller simply couldn?t do.
Spider-Man Miles Morales will give players a spidey sense of their own, using haptic feedback to communicate which direction danger is coming from. Creative Director Brian Horton also talked about making each of Miles?s abilities feel unique. ?What does it feel like to use Miles?s stealth ability" How does a Venom Blast feel" Because of the high resolution of DualSense wireless controller?s haptics system, we can really push the dimensionality of the feedback. For instance, as you hold down Square to do a Venom Punch, you feel Spider-Man?s bio-electricity crackle across from the left side of the controller, culminating in the right side on impact.?
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