Dying Light’s Reception Made Techland Believe in Its Ambitious Ideas - Videogames Blogs

Dying Light’s Reception Made Techland Believe in Its Ambitious Ideas



Before Dying Light?s early 2015 launch, we had seen first-person parkour in games. Surely, everyone remembers Mirror?s Edge. Yet, Dying Light added something fresh with its zombie-filled open world and greater stakes. At the time, it was ambitious. Risky, even. Clearly the risk paid off. To many, Dying Light is one of this console generation?s better sleeper hits, beloved titles that sale reasonably, but fail to make the commercial splash they deserve. Such positive reception was especially a boon for Techland. Apparently, it gave the team the confidence necessary to be even more ambitious and believe strongly in their ideas.
This is according to a Q&A session OnlySP sat in on during E3 2019. One developer, who was unnamed in the OnlySP article, explained, ?From the first game, what we got was confidence to believe in our ideas.? Dying Light?s success boosted the team?s confidence, which then spilled into the development of Dying Light 2. With nervousness gone, Techland was able to take its ambition a step further with the sequel.
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