E3 2018 Preview: The Mysterious Ailment of GreedFall
GreedFall is an odd game, and I’m still not quite sure what to make of it. It might be that it’s just hard to demo a massive RPG like this, but there are a ton of ideas presented that feel quite abstract. The world is inspired by the colonial 1700s with a fantasy twist. This is not an actual history game, and there’s plenty of magic and odd creatures to support that. As the lead, you find yourself caught in a massive war between the native inhabitants of an island and the settlers who have come to colonize it.
There are multiple factions in the game that you can both help and offend, which will change how the people of the world interact with you. Again, it’s hard to showcase the sweeping effects of something like this in such a short demo, but we briefly got to see how partnering up with a member of one of the factions opened up some options later on. Players can partner with five different companions, one from each faction, keeping two with them at any given time. Your choice in companions will undoubtedly impact continued interactions and diplomacy with the various NPCs in the game. Players will be able to customize their character, which will have a huge skill tree full of more than 100 skills, including those for magic, potions, traps, and more. The tactical fighting system means you can’t just spam attacks during battle. It’s actually a bit tough to get involved in a fight, but succeeding feels quite rewarding. There will be more t...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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