Evasion PS4 Preview: An Immersive Bullet Hell Experience
When I went up to Seattle to play Archiact’s Evasion, I had a confession to make: my experience with VR, and especially PlayStation VR, is fairly limited. While it didn’t affect the experience of playing Evasion, I still had that childlike wonder of being fully immersed in a world, which may have actually affected my gameplay. Because I died. A lot.
Thankfully, the fine folks at Archiact played along with my (over)enthusiasm. I soon learned, however, that actually playing Evasion wouldn’t be such a rosy experience. Evasion is best described as a first-person, VR bullet-hell, and if that sounds overwhelming, well, it is. It also stands out with the emphasis it puts on defense and overall strategy, which almost contrasts with its bullet hell nature. While it was a challenging experience, I was determined to push forward, even if I was fighting a losing battle. Training Grounds
During the tutorial session I played the surgeon, the Vanguard’s dedicated healers. Players have the option of either using the analog stick to move or jog in place (while pushing down on the analog stick). A natural klutz, I went with using the analog stick, although I won’t lie and say there wasn’t a novelty in jogging in place in my demo suite. I decided moving via the controller would also help me be more efficient in battle. It’s the little things that make the most difference.
Each class has both an offensive and defensive Tether move. However, th...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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