Fans Are Not Happy With Rocket League’s High Blueprint Cosmetic Microtransaction Prices - Videogames Blogs

Fans Are Not Happy With Rocket League’s High Blueprint Cosmetic Microtransaction Prices



We?ve extensively covered Rocket League?s removal of loot crates as it introduced its new Blueprint system to make purchasing more transparent. But now that Blueprints are here, fans are not happy. Rocket League?s Reddit has many users complaining about the latest update?s high prices on cosmetic items. Blueprints were implemented to replace Loot Boxes, giving buyers a clear indication as to what they?d be getting, while eliminating the random nature found previously. When the game?s new pricing system was first detailed, it was unclear how much you could get with each in-game credit. Now that the update has gone live, it?s a lot more clear that non-randomized cosmetic items come at quite the price.
There are different tiers of purchasable cosmetics based on rarity, with the rarer items obviously being more expensive. But the price of individual items is getting users in quite a bit of an uproar. Let?s take the Infinim Wheels for example, which cost 1,400 Credits. It would cost around $15 just to buy those wheels, based on the pricing model for purchasing Credits, which you can find below:
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