Final Fantasy VII Remake’s In-Game Playtime Clock Pauses When You Are Idle in the Menu
With video games, sometimes it?s the little things. I love when games include a playtime clock in-game so you can see how much time you?ve spent playing. When I was reviewing Final Fantasy VII Remake, to ensure that my playtime was accurate, I would pause the game and then hit the PS button, which would stop the clock. I know, I tested it thoroughly because I didn?t want the clock running if I had to step away or stop playing for any reason. But I discovered that I didn?t actually need to do that. The Final Fantasy VII Remake playtime clock pauses itself when you are idle, at least in the menu
I discovered this while checking the game?s menus for a different article. While going back and forth between the game and writing, I noticed at one point that the playtime clock in the lower-left corner of the menu screen was greyed out and frozen. The moment I touched the thumbstick, the timer lit up again and started counting again. After some testing, I found that the clock will pause after three minutes of idle time if you don?t touch any inputs on the controller.
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