Final Fantasy XVI is Action Oriented, Will Include Accessibility Options for Those “Not Good” at Action Games - Videogames Blogs

Final Fantasy XVI is Action Oriented, Will Include Accessibility Options for Those “Not Good” at Action Games



Final Fantasy XVI will be quite an action-oriented game, although it will be story driven too. During the ?Game Hack? section of today?s episode of Tokyo FM radio show One Morning, the game?s Producer Naoki Yoshida said those who are not good at action games don?t need to worry, though. There will be accessibility options for those who just want to enjoy the story without much frustration.
Those who saw the game?s reveal trailer back in September shouldn?t be surprised by the game?s action focus. The combat featured plenty of different moves like air combos, special attacks, and juggles. Many believe the combat had all of the hallmarks of Ryota Suzuki, who has worked on Devil May Cry 5 and Dragon?s Dogma. Those who are unable to perform those types of rapid combos, or just don?t want to worry about them, will be glad to know that Yoshida also said they?re preparing a mode for those who just want to enjoy the story. For the moments where the action is quite an important part of the game, the mode will enable players to complete them smoothly and easily with ?simple operations? instead.
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