GameStop: PS4 Pro off to a Strong Start, Infinite Warfare Underperformed
As part of GameStop’s recent earnings call, CEO Paul Raines said their third quarter results (ended October 29) for video game hardware and software “came in below our forecast,” with hardware declining by 20.6%, new software sales dropping by 8.6%, and pre-owned game sales falling by 6.4%, though digital sales rose by 13.2%.
Overall, GameSpot posted global sales of $1.96 billion during the quarter (down 2.8% year-over-year), with $50.8 million in profit (down from $55.9 million last year). As Raines revealed earlier this month, the new October game releases “underperformed” for them, with COO Tony Bartel adding, “[…] consoles and video games underperformed our expectations, particularly those that were launched in late October.” Elsewhere on the call, Bartel highlighted some bright spots for the company, including PlayStation 4 Pro, PlayStation VR, and Pokemon Sun & Moon:
First, we’re seeing strong demand for new consoles, the PS4 Pro is off to a strong start and VR is generally on the shelves for less than 10 days. According to NPD, we dominated the VR launch with 40% market share on VR software and hardware during the quarter. Pokemon Sun & Moon were the largest launch of the year and we expect to see strong demand throughout the holiday period for these titles.
Asked if the announcement of new consoles such as PS4 Pro had an impact on hardware sales, Bartel replied, “There was definitely a slowdown ...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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