GDC 18 Hands On – Grip (PS4) Combat Racing Reborn - Videogames Blogs

GDC 18 Hands On – Grip (PS4) Combat Racing Reborn



Caged Production’s upcoming combat racer Grip is a fast and fun racer, featuring ferocious speed and hardcore combat inspired by the Rollcage series. Yet it forges its own path as a seat-of-your pants experience like nothing else in the racing genre for this generation of consoles.
The Insanity of Combat Racing Begins With the Track
Before jumping into the game and hitting the track, I sat down with one of the developers and got the inside scoop on what we can expect. The team didn’t want to skimp on tracks and locations, so they started out with four different planets and then have 18 tracks spread out across them. Some of these will be reversed, with revamped jump sections, but each track should feel unique. I was shown two different tracks and both were equally insane. There are plans for more tracks as DLC, but these will be free. Planets range from ice cubes to fireballs, so you can expect a wide variety of weather and environments to race through. The vehicles are just as insane as the tracks are, with an open wheel style that allows them to flip and run upside down when needed. It’s a good thing they feel glued to the track, as some of the tracks will have you flipping to run on the ceiling or doing a half roll to run on the walls. There are currently 15 different vehicles in three different classes, and each vehicle can be customized by color and body parts. There will be micro-transactions for cosmetic add-ons, but there is no pay-to-win model. I...
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