Ghost of Tsushima’s is Sucker Punch’s Biggest Game ‘By a Wide Margin’ - Videogames Blogs

Ghost of Tsushima’s is Sucker Punch’s Biggest Game ‘By a Wide Margin’



After well over a year of waiting for new footage, PlayStation fans were finally treated to a new look at Sucker Punch?s Ghost of Tsushima during The Game Awards 2019. The nearly five-minute-long trailer featured plenty to gawk at?stunning visuals, interesting bits of gameplay, and a 2020 release window count as but a few. Yet, what the trailer did not fully convey is the sheer size of the game itself. Apparently, the studio considers Ghost of Tsushima its biggest game to date. It?s not even close.
Following the new trailer?s release, Sucker Punch?s Communications Manager, Andrew Goldfarb, shared a few more intriguing details in a PlayStation Blog post. Notably, he teased the size of Ghost of Tsushima?s open world, referring to it as ?the biggest game Sucker Punch has ever made by a wide margin.? The trailer, he added, ?barely scratched the surface? with regards to the diversity of the open world. Needless to say, going above and beyond what it has previously accomplished seems to be the studio?s aim.
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