Ghost of Tsushima Dropped Lock-On Mechanic in Favor of More Fluid Combat and Quicker Movements
Sucker Punch Productions has said that it chose to drop lock-on mechanic in Ghost of Tsushima to enable more fluid combat and quicker movements as players have to take on enemies coming at them from all angles.
Ghost of Tsushima is now available on the PlayStation 4
Speaking to GameSpot, narrative director Nate Fox explained that when the developers watched samurai films for inspiration, they noticed that fighters are often attacked by a group of enemies and they quickly switch their attention from one enemy to another. According to Fox, a lock-on mechanic would have slowed movements down.
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