Ghost of Tsushima Featured a Lot of Claustrophobic Forests in Early Development, Sucker Punch Reveals
Ghost of Tsushima has been unanimously praised for its lush world featuring various landscapes but in the first few years of development, the game?s world was full of forests that evoked feelings of claustrophobia.
Ghost of Tsushima is out now on the PlayStation 4
That?s according to Art Director Jason Connell, who told IGN that Sucker Punch sought inspiration from Shadow of the Colossus to add open fields to the game.
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